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Immersion Corp. v. Valve Corp. — Haptic Patent Appeal Dismissed | PatSnap
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Case ID25-2032
FiledAug 2025
ClosedDec 2025
Patent Litigation

Immersion Corp. v. Valve Corp. — Federal Circuit Appeal Voluntarily Dismissed

Immersion Corporation brought a patentability appeal against Valve Corporation at the Federal Circuit over US7336260B2, a patent covering methods and apparatus for delivering tactile sensations. The parties jointly agreed to dismiss the proceeding under Fed. R. App. P. 42(b) after just 106 days, with each side bearing its own costs.

Resolution time
106days
106-day appeal — resolved significantly faster than the median Federal Circuit appeal lifecycle
Patents asserted
1
US7336260B2 — method and apparatus for providing tactile sensations (haptic feedback)
Outcome
Voluntary dismissal
Dismissed by agreement under Fed. R. App. P. 42(b); public record does not specify with or without prejudice
Cost ruling
Each side pays own
No costs awarded to either party; each side bears its own litigation expenses
Published by PatSnap Insights Team · Verified by PatSnap Eureka Data
Case overview

Haptic IP clash at the Federal Circuit ends by mutual agreement

Immersion Corporation, a specialist in haptic feedback technology and holder of US7336260B2, filed this appeal at the Court of Appeals for the Federal Circuit on 19 August 2025, challenging a patentability determination — specifically an invalidity or cancellation action — involving its patent covering methods and apparatus for providing tactile sensations. The opposing party, Valve Corporation, is the developer of the Steam gaming platform and related hardware including the Steam Controller, a product area where haptic feedback technology is commercially significant.

The appeal was terminated on 3 December 2025 when both parties jointly agreed to dismissal under Fed. R. App. P. 42(b). The court ordered the proceeding dismissed and directed each side to bear its own costs. No merits ruling was issued — the Federal Circuit did not assess the patentability question on appeal. The cost-neutral outcome suggests a negotiated resolution rather than a clear capitulation by either party, though the public record does not disclose any underlying settlement terms.

At 106 days, the appeal resolved well before typical Federal Circuit briefing cycles conclude, which suggests the parties reached an accommodation shortly after the appeal was docketed or during early-stage conferral. What drove that accommodation — whether a licensing agreement, cross-licence, product redesign, or simple commercial calculus — is not disclosed in the public record. The underlying patentability challenge to US7336260B2 therefore remains without a definitive appellate ruling, leaving the patent’s validity posture in a state that warrants monitoring by competitors operating in the haptic and game-controller technology space.

Case at a glance
Case no.25-2032
DefendantValve, Corp.
CourtCourt of Appeals for the Federal Circuit
JudgeN/A
FiledAugust 19, 2025
ClosedDecember 3, 2025
Duration106 days
OutcomeVoluntary dismissal
Verdict causePatentability
BasisVoluntary dismissal
Prior Art Intelligence
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Case data sourced from PACER / Court of Appeals for the Federal Circuit via PatSnap Eureka Litigation Intelligence Explore similar cases ↗
Case timeline

Filing to Voluntary dismissal in 106 days

106-day appeal — resolved significantly faster than the median Federal Circuit appeal lifecycle

Case timeline: Appeal filed AUG 19 2025, OCT–NOV — 106 days total Horizontal timeline showing the three key events in Immersion, Corp. v Valve, Corp. from filing to resolution. Source: PACER, Court of Appeals for the Federal Circuit. AUG 19 2025 Appeal filed Pre-trial proceedings DEC 3 2025 Voluntary dismissal 106 DAYS TOTAL
Dismissal terms

Voluntary dismissal at the Federal Circuit: what the record tells us

Legal mechanism

Fed. R. App. P. 42(b) dismissal: what it means

Rule 42(b) of the Federal Rules of Appellate Procedure permits parties to dismiss an appeal by filing a signed agreement or on motion. Here, both parties agreed to dismiss, and the court so ordered. Critically, this is a procedural termination — the Federal Circuit issued no ruling on the underlying patentability question. The appeal simply ceases to exist as an active proceeding.

No merits adjudication
With or without prejudice?

The public record is silent on prejudice terms

A voluntary dismissal may be with or without prejudice, and the distinction matters: dismissal with prejudice bars re-filing the same claim, while dismissal without prejudice leaves the door open. The court order in this case states only that the proceeding is ‘DISMISSED’ under Rule 42(b) — it does not specify which applies. Practitioners should not assume either characterisation without reviewing any underlying stipulation filed by the parties, which may not be publicly available.

Prejudice terms undisclosed
Patent holder outcome

Immersion exits appeal without a validity ruling

Immersion Corp. initiated the appeal to challenge a patentability determination affecting US7336260B2. By agreeing to dismiss, Immersion foregoes any appellate vindication of that patent’s validity at this stage. Whether the underlying invalidity or cancellation finding stands, or whether any separate proceeding preserves Immersion’s position, is not determinable from the public record. The cost-neutral order suggests neither side conceded defeat.

Validity posture unresolved
Commercial implications

Haptic IP uncertainty persists for the gaming sector

Without a Federal Circuit merits ruling on US7336260B2, the patent’s enforceability and validity remain unresolved at the appellate level. Companies developing haptic feedback systems for gaming controllers, VR devices, and mobile interfaces who have been monitoring this proceeding cannot draw definitive conclusions from this outcome. The swift, cost-neutral resolution is consistent with a commercial settlement, which typically suggests ongoing or renewed licensing discussions in the background.

Validity question unresolved
Legal analysis based on PACER docket records for case 25-2032 and PatSnap Eureka litigation intelligence Search PatSnap Eureka ↗
Parties and representation

Full party and counsel information

RoleNameTypeDetail
PlaintiffImmersion, Corp.CompanyHaptic feedback technology licensor — holder of US7336260B2 covering tactile sensation methodsSearch in Eureka ↗
DefendantValve, Corp.CompanyValve Corporation — developer of Steam platform and haptic-enabled game controller hardwareSearch in Eureka ↗
Plaintiff counselCliff Win IIAttorneyCounsel for Immersion, Corp.Search in Eureka ↗
Plaintiff counselDavid Douglas Schumann, Esq.AttorneyCounsel for Immersion, Corp.Search in Eureka ↗
Plaintiff counselStefan SzpajdaAttorneyCounsel for Immersion, Corp.Search in Eureka ↗
Plaintiff law firmFolio Law Group PLLCLaw FirmRepresenting Immersion, Corp.Search in Eureka ↗
Defendant counselMichael Soonuk KwunAttorneyCounsel for Valve, Corp.Search in Eureka ↗
Defendant counselNathan R. SpeedAttorneyCounsel for Valve, Corp.Search in Eureka ↗
Defendant counselRichard F. GiuntaAttorneyCounsel for Valve, Corp.Search in Eureka ↗
Defendant law firmKwun Bhansali Lazarus LLPLaw FirmRepresenting Valve, Corp.Search in Eureka ↗
Defendant law firmWolf, Greenfield & Sacks PCLaw FirmRepresenting Valve, Corp.Search in Eureka ↗
Presiding judgeJudge N/AJudgeCourt of Appeals for the Federal CircuitSearch in Eureka ↗
Official verdict

Official order — verbatim text

“The parties having so agreed, it is ordered that: (1) The proceeding is DISMISSED under Fed. R. App. P. 42 (b). (2) Each side shall bear their own costs.”
Source: PACER Docket, Case 25-2032, Court of Appeals for the Federal Circuit

The court’s order is terse by design: it records the parties’ agreement and formalises the dismissal under Rule 42(b), with a cost-neutral direction. The phrasing ‘the parties having so agreed’ confirms this was a jointly-initiated exit rather than a unilateral withdrawal. Because no merits analysis appears — no claim construction, no patentability holding — the order carries no precedential weight on the validity of US7336260B2. Both parties retain their respective legal positions as they stood before the appeal was filed, subject to any separate agreement between them that is not reflected in the public docket.

PACER case 25-2032 · Public docket record Explore in Eureka ↗
Patent at issue

US7336260B2 — Method and apparatus for providing tactile sensations

Publication No.US7336260B2
Application No.US10/285450
Patent details
ProductHaptic feedback systems delivering programmable tactile sensations to users
Cited in actionAugust 19, 2025

US7336260B2, filed under application number US10/285450, protects methods and apparatus for providing tactile sensations — the technical field broadly known as haptics. The patent covers the delivery of programmable force-feedback or vibrotactile effects to a user through a device interface, a capability fundamental to gaming controllers, touchscreen devices, and VR/AR peripherals. The patentability challenge at issue in this appeal — an invalidity or cancellation action — placed the patent’s core claims under scrutiny before the PTAB or equivalent forum prior to this Federal Circuit proceeding.

Immersion Corporation has built its business substantially on licensing haptic IP, and US7336260B2 sits within a portfolio that has been asserted against major consumer electronics and gaming companies. For Valve, whose Steam Controller and Steam Deck products incorporate sophisticated haptic actuators as a design differentiator, exposure to this patent is commercially material. More broadly, any OEM or developer integrating rumble, vibrotactile, or force-feedback technology into hardware — from mobile phones to automotive interfaces — should regard Immersion’s portfolio as an active enforcement risk requiring regular FTO assessment.

Patent data sourced from USPTO via PatSnap Eureka patent database Search patent records in Eureka ↗
Freedom to operate

Should your team run an FTO against US7336260B2?

If your product roadmap includes any form of haptic output — vibration motors, force-feedback actuators, touchscreen tactile effects, or programmable rumble in game controllers — US7336260B2 and the broader Immersion portfolio are directly relevant to your freedom-to-operate position. The unresolved appellate validity question means you cannot rely on an anticipated cancellation of this patent. R&D and product teams developing next-generation haptic interfaces should treat this patent as live enforcement risk until a definitive validity ruling is issued.

PatSnap Eureka’s FTO Search Agent can map your specific product architecture against the claim scope of US7336260B2, surface related Immersion patents that may present parallel risk, and identify prior art or design-around options. Eureka also tracks PTAB and Federal Circuit proceedings in real time, so your team receives alerts if the underlying patentability status of this patent changes — enabling faster, evidence-based IP decisions before you commit to product launch.

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Related litigation

Similar Federal Circuit haptic patent appeals and patentability challenges

Cases involving haptic feedback patent validity at the Federal Circuit and PTAB, including prior Immersion Corp. enforcement actions and related tactile technology disputes.

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Strategic implications

What this case signals for the haptic feedback IP landscape

A voluntary Federal Circuit dismissal in a patentability appeal rarely signals a winner — but it does signal urgency around haptic IP strategy.

Fast appellate exits suggest commercial resolution, not legal defeat

A 106-day lifespan is short for a Federal Circuit appeal. Dismissal by mutual agreement this quickly — before merits briefing would typically conclude — is consistent with a licensing deal or commercial accommodation reached in parallel. Companies in the haptic technology space should treat this as a signal that Immersion’s patent portfolio retains commercial leverage.

US7336260B2 validity remains undecided at appellate level

The dismissal leaves the patentability question unanswered by the Federal Circuit. Any underlying PTAB or district court validity finding may still stand, but it has not been affirmed or reversed on appeal. Competitors relying on an anticipated invalidity outcome should reassess their FTO position against this patent and related Immersion haptic portfolio assets.

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Immersion portfolio mappingValve hardware FTO riskHaptic licensing benchmarks
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Frequently asked questions

Immersion v Valve — key questions answered

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Monitor haptic patent risk before your next product launch

With US7336260B2’s appellate validity unresolved, FTO analysis is essential for any team building haptic-enabled hardware. PatSnap Eureka tracks Immersion’s portfolio, PTAB proceedings, and new Federal Circuit filings in real time.

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