Media & Immersive Interface Patents: Top Companies & Trends 2026
- 45.8% sits with five filers. The top five assignees account for 151 of the 330 records in scope, with a long tail of single- and low-filing entrants behind them.
- Filing activity is up 68% since 2021. Publications rose from 22 in 2021 to 37 in 2024, the last year that can be treated as complete before publication lag sets in.
- G06F dominates, A63B is a surprise. Nearly half of all records touch electric digital data processing (G06F), while sports and gymnastics equipment (A63B) appears in 8.2% — a signal of motion-capture and wearable-sport crossover.
Filing growth compares 2021 (22 records) with 2024 (37) — a three-year span. 2024 is the most recent year we treat as complete: publication lags filing by roughly 18 months, so 2025 onwards are still filling in and any growth rate that ends there would understate the field. Top-5 share is the combined record count of the five largest assignees divided by all 330 records in scope (CR5), not by the ranked leaders only.
What this dataset covers
This landscape draws on 330 published records matching digital media processing, immersive interface and audio-visual technology terms, cross-referenced against audio, media codec, streaming, AR/VR, spatial computing, haptic feedback and brain-computer interface classifications. The window runs from 2015 through the 2026-07-31 data cut-off, so the most recent filing year is necessarily undercounted: publication typically lags filing by roughly eighteen months, and that gap is widest for 2025 and 2026.
Filings cluster around core data-processing and image-processing classes, but a meaningful share crosses into sports equipment and business-process categories, pointing to media and immersive-interface techniques being claimed as features of other products rather than as standalone inventions.
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Filing trends and technology composition
Two views of the same 330-record set: how filing volume has moved year over year, and how those records distribute across IPC subclasses.
Filing trend, 2017-2026
Publications climbed from 30 in 2017 to a peak of 37 in 2024, with the 2021-to-2024 span showing +68% growth. Figures for 2025 and 2026 will continue to revise upward as later-filed applications publish.
Technology composition by IPC subclass
G06F (electric digital data processing) appears in 49.4% of the 330 records, followed by G06T (image data processing) at 26.1% and H04N (pictorial communication) at 20.0%. Because records carry multiple classes, these shares sum to more than 100% and should be read individually against the 330-record total, not against each other.
Shares are the percentage of the 330 records in scope. A patent can carry several IPC classes, so the shares add up to more than 100%.
Go deeper on Media, Audio & Immersive Interfaces Patent Landscape with Eureka
This page is one run against one query. Ask Eureka your own question about media, audio & immersive interfaces patent landscape and every answer comes back with the patent numbers behind it.
Try EurekaA representative filing and the most-cited prior art
Apparatus, method, and computer program product for immersive quality management scene monitoring and event generation
An immersive scene monitoring system presents a monitoring interface providing a VR/AR view of a scene associated with production operations for a product. The view displays interactable graphical elements representing input fields for quality management event attributes, and the system generates those events from voice or gesture input. The VR/AR view can also carry indicators of detected anomalies, with corresponding fields auto-populated.Filed by Honeywell International, published 2024-10-31 — an example of immersive-interface claims being built around an industrial quality-management workflow rather than consumer media.


| # | Publication no. | Patent title | Citations |
|---|---|---|---|
| 1 | US20110035287A1 | Apparatus and method for providing media commerce platform | 118 |
| 2 | US20140287389A1 | Systems and methods for real-time adaptive therapy and rehabilitation | 84 |
| 3 | US20060133684A1 | Reversible 2-dimensional pre-/post-filtering for lapped biorthogonal transform | 77 |
| 4 | US6600502B1 | Immersive interface interactive multimedia software method and apparatus for networked computers | 65 |
| 5 | US20170131765A1 | Eye tracking using optical flow | 62 |
| 6 | US20160034159A1 | Assisted Presentation of Application Windows | 48 |
| 7 | US20180233119A1 | System and method for a networked virtual musical instrument | 47 |
| 8 | US20190358817A1 | System and method for instructing a robot | 47 |
| 9 | US7305139B2 | Reversible 2-dimensional pre-/post-filtering for lapped biorthogonal transform | 41 |
| 10 | US11389248B1 | Surgical robot evolution and handoff | 38 |
Citation counts favour older records simply because they have had longer to accumulate citations inside the searched corpus; treat them as a measure of influence, not of current relevance.
Each row carries its publication number; clicking a row searches Eureka by that number.
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Three read-outs from the concentration, growth and classification figures above.
The top of the field is settled, the rest is open
Five assignees hold 151 of the 330 records in scope, but the ranked list runs to 100 companies with the tenth-place holder at only 5 records. That gap between the leader (61 records) and the tenth entrant is where most competitive activity actually happens.
Filing volume is genuinely rising, not just publishing late
Publications went from 22 in 2021 to 37 in 2024 — the last year clean of publication lag. That is real filing growth across a three-year span, concentrated in the same window immersive-interface and spatial-computing terminology entered mainstream product roadmaps.
Sports equipment overlap flags a wearables angle
A63B (sports and gymnastics equipment) appearing in 8.2% of the 330 records alongside G06T and G06V image-recognition tags suggests motion-tracking and haptic feedback claims are increasingly filed as sport or fitness hardware features rather than pure software.
Eureka can read the same corpus for gaps instead of for coverage: under-claimed branches adjacent to media, audio & immersive interfaces patent landscape, with the prior art for and against each one.
Who is filing, and what is still uncontested
The ranked list covers 100 companies scored by record count. Concentration is real at the very top, but the tenth-place holder sits at just 5 records, meaning most of the field is a long tail of low-volume filers rather than a two- or three-way contest.
One assignee well ahead of the field
The leading assignee holds 61 of the 330 records, more than five times the tenth-place holder's count of 5, but still under a fifth of the total dataset — leaving room for challengers in specific sub-branches.
A tight cluster just below the leader
The gap between first place (61) and fifth place (12) is steep, but fifth through tenth place cluster closer together (12 down to 5), suggesting an active second tier rather than a settled hierarchy.
Momentum has concentrated in very few names
Most tracked assignees show 0% year-over-year movement in the latest year, with only a small number showing any recent activity at all — a sign that filing behaviour in this space is bursty rather than continuous.
| Assignee | Recent year | YoY |
|---|---|---|
| Skydance Silicon Valley LLC | 6 | 0% |
| MAGNOPUS LLC | 1 | 0% |
| Microsoft Technology Licensing, LLC | 0 | — |
| HOLE IN ONE MEDIA INC | 0 | — |
| Meta Platforms Technologies, LLC | 0 | — |
| Microsoft Corporation | 0 | — |
| Oculus Inc | 0 | — |
| Cognibotics | 0 | — |
Where to take this next
The dataset points to specific follow-up work rather than a single conclusion.
Map the mid-tier assignees
Fifth-to-tenth place filers sit close together in record count; understanding what each actually claims matters more here than at the very top, where the leader's position is already clear.
Explore assignee detail in EurekaWatch the 2025-2026 revision
Current filing counts for the most recent years will rise as publication catches up; re-check the trend before drawing conclusions about a slowdown.
Set a filing-trend alert in EurekaTest claims against the A63B overlap
The sports-equipment crossover is small in absolute terms but concentrated enough to warrant a targeted freedom-to-operate check before filing wearable or motion-capture claims.
Run a claim-overlap search in EurekaCommon questions about this landscape
One assignee leads with 61 of the 330 records in scope, well ahead of the field, though it still represents less than a fifth of the total dataset. The top five assignees combined hold 151 records, or 45.8% of all 330 records, which means a majority of filing activity sits outside that leading group. The ranked list itself covers 100 companies, so the picture below the top five is a long tail rather than a small oligopoly.
Filing volume grew 68% between 2021 and 2024, rising from 22 to 37 published records in that span, which is the clearest complete-year trend available. Counts for 2025 and 2026 look lower, but that is an artefact of publication lag — filings typically take about eighteen months to publish, so recent years are always undercounted at the point of measurement. Based on the 2021-2024 trajectory, the underlying filing rate has been rising, not falling.
G06F (electric digital data processing) appears in 49.4% of the 330 records, making it the dominant class, followed by G06T (image data processing and generation) at 26.1% and H04N (pictorial communication, covering video and TV) at 20.0%. Smaller but notable classes include G06K and G06V for data and image recognition, and G02B for optical elements, each appearing in roughly a tenth of records. Because a single record can carry several class codes, these percentages are not mutually exclusive and should not be summed.
The clearest signal comes from classes with lower record shares relative to the dominant G06F/G06T/H04N cluster, such as haptic feedback integration with sport and fitness hardware, brain-computer interface event triggers, and spatial audio codec claims. These areas show real filing activity but nowhere near the density of the core image- and data-processing classes, meaning claim space is more open. A freedom-to-operate search focused specifically on these narrower branches is more useful than a broad search across the whole dataset.
The most-cited records include early media commerce platform and immersive multimedia interface patents dating back over a decade, alongside more recent eye-tracking and rehabilitation-therapy filings. High citation counts in a searched corpus tend to favour older documents simply because they have had more time to accumulate citations, so these counts are a better guide to historical influence than to which claims are commercially active today. A new filer should read the most-cited documents for foundational claim language, then check current filing density separately before assuming those patents still define the state of the art.
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Disclaimer. This page is generated from Patsnap Eureka data drawn from a limited snapshot of global patent and scientific-literature records, and is provided for general information and reference only.
Patent data carries inherent limitations: recent filings (typically the most recent 18–24 months) are under-counted due to standard publication lag; counts may be reported at either a patent-family or a patent-record basis and are not always directly comparable; classification, applicant-name, and citation data may contain errors, duplicates, or omissions; and the underlying search query defines and constrains the scope shown. As a result, the analysis may be incomplete or inaccurate and may not reflect the full technology landscape.
Nothing on this page constitutes an exhaustive prior-art, novelty, freedom-to-operate, or validity search, nor does it constitute legal, financial, investment, or professional advice, and it should not be relied upon as such. Any patent, commercial, or strategic decision should be verified independently and reviewed with qualified patent, legal, and domain professionals. Patsnap makes no warranties, express or implied, as to the accuracy, completeness, or fitness for any particular purpose of the information presented.
Machine translation. Assignee and organisation names originally recorded in Chinese, Japanese or Korean have been rendered into English by an AI translation step so that the tables stay readable. These renderings are best-effort and may not match a company’s registered English name; the original name is what the underlying patent record carries, and it is what any Eureka query launched from this page uses.